Unity: Update Test Framework entries

Add PerformanceTestRun files entries
Remove duplicate InitTestScene entry
This commit is contained in:
Habetdin 2025-09-30 01:42:44 +03:00
parent 48ccff0801
commit ae3506396a

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@ -82,9 +82,6 @@ tmpinst-dir.stamp
# Crashlytics generated file
crashlytics-build.properties
# TestRunner generated files
InitTestScene*.unity*
# Addressables default ignores, before user customizations
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
@ -99,11 +96,17 @@ InitTestScene*.unity*
/[Aa]ssets/StreamingAssets/aa.meta
/ServerData/
# Test Framework generated files
/[Aa]ssets/Resources/PerformanceTestRunInfo.json
/[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta
/[Aa]ssets/Resources/PerformanceTestRunSettings.json
/[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta
/[Aa]ssets/InitTestScene*.unity
/[Aa]ssets/InitTestScene*.unity.meta
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers/
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*