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* fix(progress): clamp loaded value to total in progress reducer * test(progress): cover out-of-order events in reducer clamp case * fix(progress): keep bytesNotified monotonic for out-of-order events --------- Co-authored-by: Jay <jasonsaayman@gmail.com>
52 lines
1.3 KiB
JavaScript
52 lines
1.3 KiB
JavaScript
import speedometer from './speedometer.js';
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import throttle from './throttle.js';
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import utils from '../utils.js';
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export const progressEventReducer = (listener, isDownloadStream, freq = 3) => {
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let bytesNotified = 0;
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const _speedometer = speedometer(50, 250);
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return throttle((e) => {
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const rawLoaded = e.loaded;
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const total = e.lengthComputable ? e.total : undefined;
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const loaded = total != null ? Math.min(rawLoaded, total) : rawLoaded;
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const progressBytes = Math.max(0, loaded - bytesNotified);
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const rate = _speedometer(progressBytes);
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bytesNotified = Math.max(bytesNotified, loaded);
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const data = {
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loaded,
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total,
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progress: total ? loaded / total : undefined,
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bytes: progressBytes,
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rate: rate ? rate : undefined,
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estimated: rate && total ? (total - loaded) / rate : undefined,
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event: e,
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lengthComputable: total != null,
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[isDownloadStream ? 'download' : 'upload']: true,
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};
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listener(data);
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}, freq);
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};
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export const progressEventDecorator = (total, throttled) => {
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const lengthComputable = total != null;
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return [
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(loaded) =>
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throttled[0]({
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lengthComputable,
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total,
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loaded,
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}),
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throttled[1],
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];
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};
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export const asyncDecorator =
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(fn) =>
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(...args) =>
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utils.asap(() => fn(...args));
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