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Add gogpu to Game Development (#6123)
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@ -1258,6 +1258,7 @@ _Awesome game development libraries._
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- [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
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- [fantasyname](https://github.com/s0rg/fantasyname) - Fantasy names generator.
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- [g3n](https://github.com/g3n/engine) - Go 3D Game Engine.
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- [gogpu](https://github.com/gogpu/gogpu) - GPU application framework with windowing, input, and rendering built on WebGPU — reduces 480+ lines of GPU code to ~20, zero CGO (GoGPU ecosystem: [gg](https://github.com/gogpu/gg), [ui](https://github.com/gogpu/ui), [wgpu](https://github.com/gogpu/wgpu), [naga](https://github.com/gogpu/naga)).
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- [go-astar](https://github.com/beefsack/go-astar) - Go implementation of the A\* path finding algorithm.
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- [go-sdl2](https://github.com/veandco/go-sdl2) - Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/).
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- [go3d](https://github.com/ungerik/go3d) - Performance oriented 2D/3D math package for Go.
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