mirror of
https://github.com/Genymobile/scrcpy.git
synced 2026-04-11 02:11:44 +08:00
Display disconnected icon before closing
Previously, when the connection to the device was lost while mirroring, the window closed immediately, suggesting scrcpy had crashed. To make it clear that a disconnection occurred, display a disconnected icon for 2 seconds before closing the window. PR #6662 <https://github.com/Genymobile/scrcpy/pull/6662>
This commit is contained in:
parent
1da65bbc98
commit
4c84937186
BIN
app/data/disconnected.png
Normal file
BIN
app/data/disconnected.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.6 KiB |
@ -15,6 +15,7 @@ src = [
|
||||
'src/delay_buffer.c',
|
||||
'src/demuxer.c',
|
||||
'src/device_msg.c',
|
||||
'src/disconnect.c',
|
||||
'src/events.c',
|
||||
'src/icon.c',
|
||||
'src/file_pusher.c',
|
||||
|
||||
88
app/src/disconnect.c
Normal file
88
app/src/disconnect.c
Normal file
@ -0,0 +1,88 @@
|
||||
#include "disconnect.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "icon.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static int
|
||||
run(void *userdata) {
|
||||
struct sc_disconnect *d = userdata;
|
||||
|
||||
SDL_Surface *icon = sc_icon_load(SC_ICON_FILENAME_DISCONNECTED);
|
||||
if (icon) {
|
||||
d->cbs->on_icon_loaded(d, icon, d->cbs_userdata);
|
||||
} else {
|
||||
LOGE("Could not load disconnected icon");
|
||||
}
|
||||
|
||||
sc_mutex_lock(&d->mutex);
|
||||
bool timed_out = false;
|
||||
while (!d->interrupted && !timed_out) {
|
||||
timed_out = !sc_cond_timedwait(&d->cond, &d->mutex, d->deadline);
|
||||
}
|
||||
bool interrupted = d->interrupted;
|
||||
sc_mutex_unlock(&d->mutex);
|
||||
|
||||
if (!interrupted) {
|
||||
d->cbs->on_timeout(d, d->cbs_userdata);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_disconnect_start(struct sc_disconnect *d, sc_tick deadline,
|
||||
const struct sc_disconnect_callbacks *cbs,
|
||||
void *cbs_userdata) {
|
||||
bool ok = sc_mutex_init(&d->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&d->cond);
|
||||
if (!ok) {
|
||||
goto error_destroy_mutex;
|
||||
}
|
||||
|
||||
d->deadline = deadline;
|
||||
d->interrupted = false;
|
||||
|
||||
assert(cbs && cbs->on_icon_loaded && cbs->on_timeout);
|
||||
d->cbs = cbs;
|
||||
d->cbs_userdata = cbs_userdata;
|
||||
|
||||
ok = sc_thread_create(&d->thread, run, "scrcpy-dis", d);
|
||||
if (!ok) {
|
||||
goto error_destroy_cond;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_cond:
|
||||
sc_cond_destroy(&d->cond);
|
||||
error_destroy_mutex:
|
||||
sc_mutex_destroy(&d->mutex);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
sc_disconnect_interrupt(struct sc_disconnect *d) {
|
||||
sc_mutex_lock(&d->mutex);
|
||||
d->interrupted = true;
|
||||
sc_mutex_unlock(&d->mutex);
|
||||
// wake up blocking wait
|
||||
sc_cond_signal(&d->cond);
|
||||
}
|
||||
|
||||
void
|
||||
sc_disconnect_join(struct sc_disconnect *d) {
|
||||
sc_thread_join(&d->thread, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
sc_disconnect_destroy(struct sc_disconnect *d) {
|
||||
sc_cond_destroy(&d->cond);
|
||||
sc_mutex_destroy(&d->mutex);
|
||||
}
|
||||
47
app/src/disconnect.h
Normal file
47
app/src/disconnect.h
Normal file
@ -0,0 +1,47 @@
|
||||
#ifndef SC_DISCONNECT
|
||||
#define SC_DISCONNECT
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include "SDL3/SDL_surface.h"
|
||||
#include "util/tick.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
// Tool to handle loading the icon and signal timeout when the device is
|
||||
// unexpectedly disconnected
|
||||
struct sc_disconnect {
|
||||
sc_tick deadline;
|
||||
|
||||
struct sc_thread thread;
|
||||
struct sc_mutex mutex;
|
||||
struct sc_cond cond;
|
||||
bool interrupted;
|
||||
|
||||
const struct sc_disconnect_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_disconnect_callbacks {
|
||||
// Called when the disconnected icon is loaded
|
||||
void (*on_icon_loaded)(struct sc_disconnect *d, SDL_Surface *icon,
|
||||
void *userdata);
|
||||
|
||||
// Called when the timeout expired (the scrcpy window must be closed)
|
||||
void (*on_timeout)(struct sc_disconnect *d, void *userdata);
|
||||
};
|
||||
|
||||
bool
|
||||
sc_disconnect_start(struct sc_disconnect *d, sc_tick deadline,
|
||||
const struct sc_disconnect_callbacks *cbs,
|
||||
void *cbs_userdata);
|
||||
|
||||
void
|
||||
sc_disconnect_interrupt(struct sc_disconnect *d);
|
||||
|
||||
void
|
||||
sc_disconnect_join(struct sc_disconnect *d);
|
||||
|
||||
void
|
||||
sc_disconnect_destroy(struct sc_disconnect *d);
|
||||
|
||||
#endif
|
||||
@ -14,12 +14,13 @@ enum {
|
||||
SC_EVENT_DEVICE_DISCONNECTED,
|
||||
SC_EVENT_SERVER_CONNECTION_FAILED,
|
||||
SC_EVENT_SERVER_CONNECTED,
|
||||
SC_EVENT_USB_DEVICE_DISCONNECTED,
|
||||
SC_EVENT_DEMUXER_ERROR,
|
||||
SC_EVENT_RECORDER_ERROR,
|
||||
SC_EVENT_TIME_LIMIT_REACHED,
|
||||
SC_EVENT_CONTROLLER_ERROR,
|
||||
SC_EVENT_AOA_OPEN_ERROR,
|
||||
SC_EVENT_DISCONNECTED_ICON_LOADED,
|
||||
SC_EVENT_DISCONNECTED_TIMEOUT,
|
||||
};
|
||||
|
||||
bool
|
||||
|
||||
@ -6,6 +6,7 @@
|
||||
#include <SDL3/SDL_surface.h>
|
||||
|
||||
#define SC_ICON_FILENAME_SCRCPY "scrcpy.png"
|
||||
#define SC_ICON_FILENAME_DISCONNECTED "disconnected.png"
|
||||
|
||||
SDL_Surface *
|
||||
sc_icon_load(const char *filename);
|
||||
|
||||
@ -7,6 +7,7 @@
|
||||
|
||||
#include "android/input.h"
|
||||
#include "android/keycodes.h"
|
||||
#include "events.h"
|
||||
#include "input_events.h"
|
||||
#include "screen.h"
|
||||
#include "shortcut_mod.h"
|
||||
@ -46,6 +47,8 @@ sc_input_manager_init(struct sc_input_manager *im,
|
||||
im->key_repeat = 0;
|
||||
|
||||
im->next_sequence = 1; // 0 is reserved for SC_SEQUENCE_INVALID
|
||||
|
||||
im->disconnected = false;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -349,7 +352,7 @@ apply_orientation_transform(struct sc_input_manager *im,
|
||||
static void
|
||||
sc_input_manager_process_text_input(struct sc_input_manager *im,
|
||||
const SDL_TextInputEvent *event) {
|
||||
if (im->camera || !im->kp || im->screen->paused) {
|
||||
if (im->camera || !im->kp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -417,6 +420,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
|
||||
bool control = im->controller;
|
||||
bool paused = im->screen->paused;
|
||||
bool video = im->screen->video;
|
||||
bool disconnected = im->disconnected;
|
||||
|
||||
SDL_Keycode sdl_keycode = event->key;
|
||||
uint16_t mod = event->mod;
|
||||
@ -433,7 +437,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
|
||||
bool is_shortcut = sc_shortcut_mods_is_shortcut_mod(mods, mod)
|
||||
|| sc_shortcut_mods_is_shortcut_key(mods, sdl_keycode);
|
||||
|
||||
if (down && !repeat) {
|
||||
if (down && !repeat && !disconnected) {
|
||||
if (sdl_keycode == im->last_keycode && mod == im->last_mod) {
|
||||
++im->key_repeat;
|
||||
} else {
|
||||
@ -510,6 +514,12 @@ sc_input_manager_process_key(struct sc_input_manager *im,
|
||||
return;
|
||||
}
|
||||
|
||||
if (disconnected) {
|
||||
// Only handle shortcuts that do not interact with the device (since
|
||||
// it is disconnected)
|
||||
return;
|
||||
}
|
||||
|
||||
// Flatten conditions to avoid additional indentation levels
|
||||
if (control) {
|
||||
// Controls for all sources
|
||||
@ -718,7 +728,7 @@ sc_input_manager_get_position(struct sc_input_manager *im, int32_t x,
|
||||
static void
|
||||
sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
if (im->camera || !im->mp || im->screen->paused) {
|
||||
if (im->camera || !im->mp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -757,7 +767,7 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
|
||||
static void
|
||||
sc_input_manager_process_touch(struct sc_input_manager *im,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
if (im->camera || !im->mp || im->screen->paused) {
|
||||
if (im->camera || !im->mp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -812,7 +822,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
|
||||
// some mouse events do not interact with the device, so process the event
|
||||
// even if control is disabled
|
||||
|
||||
if (im->camera) {
|
||||
if (im->camera || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -983,7 +993,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
|
||||
static void
|
||||
sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
if (im->camera || !im->kp || im->screen->paused) {
|
||||
if (im->camera || !im->kp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1013,7 +1023,7 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
|
||||
const SDL_GamepadDeviceEvent *event) {
|
||||
// Handle device added or removed even if paused
|
||||
|
||||
if (im->camera || !im->gp) {
|
||||
if (im->camera || !im->gp || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1058,7 +1068,7 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
|
||||
static void
|
||||
sc_input_manager_process_gamepad_axis(struct sc_input_manager *im,
|
||||
const SDL_GamepadAxisEvent *event) {
|
||||
if (im->camera || !im->gp || im->screen->paused) {
|
||||
if (im->camera || !im->gp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1078,7 +1088,7 @@ sc_input_manager_process_gamepad_axis(struct sc_input_manager *im,
|
||||
static void
|
||||
sc_input_manager_process_gamepad_button(struct sc_input_manager *im,
|
||||
const SDL_GamepadButtonEvent *event) {
|
||||
if (im->camera || !im->gp || im->screen->paused) {
|
||||
if (im->camera || !im->gp || im->screen->paused || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1104,7 +1114,7 @@ is_apk(const char *file) {
|
||||
static void
|
||||
sc_input_manager_process_file(struct sc_input_manager *im,
|
||||
const SDL_DropEvent *event) {
|
||||
if (im->camera || !im->controller) {
|
||||
if (im->camera || !im->controller || im->disconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1127,6 +1137,16 @@ sc_input_manager_process_file(struct sc_input_manager *im,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_input_manager_on_device_disconnected(struct sc_input_manager *im) {
|
||||
im->disconnected = true;
|
||||
|
||||
struct sc_fps_counter *fps_counter = &im->screen->fps_counter;
|
||||
if (sc_fps_counter_is_started(fps_counter)) {
|
||||
sc_fps_counter_stop(fps_counter);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_input_manager_handle_event(struct sc_input_manager *im,
|
||||
const SDL_Event *event) {
|
||||
@ -1167,5 +1187,8 @@ sc_input_manager_handle_event(struct sc_input_manager *im,
|
||||
case SDL_EVENT_DROP_FILE:
|
||||
sc_input_manager_process_file(im, &event->drop);
|
||||
break;
|
||||
case SC_EVENT_DEVICE_DISCONNECTED:
|
||||
sc_input_manager_on_device_disconnected(im);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,6 +46,8 @@ struct sc_input_manager {
|
||||
uint16_t last_mod;
|
||||
|
||||
uint64_t next_sequence; // used for request acknowledgements
|
||||
|
||||
bool disconnected;
|
||||
};
|
||||
|
||||
struct sc_input_manager_params {
|
||||
|
||||
@ -173,6 +173,9 @@ event_loop(struct scrcpy *s, bool has_screen) {
|
||||
switch (event.type) {
|
||||
case SC_EVENT_DEVICE_DISCONNECTED:
|
||||
LOGW("Device disconnected");
|
||||
if (has_screen) {
|
||||
sc_screen_handle_event(&s->screen, &event);
|
||||
}
|
||||
return SCRCPY_EXIT_DISCONNECTED;
|
||||
case SC_EVENT_DEMUXER_ERROR:
|
||||
LOGE("Demuxer error");
|
||||
@ -415,6 +418,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
bool screen_initialized = false;
|
||||
bool timeout_initialized = false;
|
||||
bool timeout_started = false;
|
||||
bool disconnected = false;
|
||||
|
||||
struct sc_acksync *acksync = NULL;
|
||||
|
||||
@ -948,14 +952,7 @@ aoa_complete:
|
||||
|
||||
ret = event_loop(s, options->window);
|
||||
terminate_runnables_on_event_loop();
|
||||
LOGD("quit...");
|
||||
|
||||
if (options->window) {
|
||||
// Close the window immediately on closing, because screen_destroy()
|
||||
// may only be called once the video demuxer thread is joined (it may
|
||||
// take time)
|
||||
sc_screen_hide_window(&s->screen);
|
||||
}
|
||||
disconnected = ret == SCRCPY_EXIT_DISCONNECTED;
|
||||
|
||||
end:
|
||||
if (timeout_started) {
|
||||
@ -1000,6 +997,17 @@ end:
|
||||
sc_server_stop(&s->server);
|
||||
}
|
||||
|
||||
if (screen_initialized) {
|
||||
if (disconnected) {
|
||||
sc_screen_handle_disconnection(&s->screen);
|
||||
}
|
||||
LOGD("Quit...");
|
||||
|
||||
// Close the window immediately, because sc_screen_destroy() may only be
|
||||
// called once the video demuxer thread is joined (it may take time)
|
||||
sc_screen_hide_window(&s->screen);
|
||||
}
|
||||
|
||||
if (timeout_started) {
|
||||
sc_timeout_join(&s->timeout);
|
||||
}
|
||||
|
||||
123
app/src/screen.c
123
app/src/screen.c
@ -184,7 +184,7 @@ compute_content_rect(struct sc_size render_size, struct sc_size content_size,
|
||||
static void
|
||||
sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
// Only upscale video frames, not icon
|
||||
bool can_upscale = screen->video;
|
||||
bool can_upscale = screen->video && !screen->disconnected;
|
||||
|
||||
struct sc_size render_size =
|
||||
sc_sdl_get_render_output_size(screen->renderer);
|
||||
@ -366,6 +366,8 @@ sc_screen_init(struct sc_screen *screen,
|
||||
screen->paused = false;
|
||||
screen->resume_frame = NULL;
|
||||
screen->orientation = SC_ORIENTATION_0;
|
||||
screen->disconnected = false;
|
||||
screen->disconnect_started = false;
|
||||
|
||||
screen->video = params->video;
|
||||
screen->camera = params->camera;
|
||||
@ -626,9 +628,19 @@ sc_screen_interrupt(struct sc_screen *screen) {
|
||||
sc_fps_counter_interrupt(&screen->fps_counter);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_interrupt_disconnect(struct sc_screen *screen) {
|
||||
if (screen->disconnect_started) {
|
||||
sc_disconnect_interrupt(&screen->disconnect);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_join(struct sc_screen *screen) {
|
||||
sc_fps_counter_join(&screen->fps_counter);
|
||||
if (screen->disconnect_started) {
|
||||
sc_disconnect_join(&screen->disconnect);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
@ -636,6 +648,9 @@ sc_screen_destroy(struct sc_screen *screen) {
|
||||
#ifndef NDEBUG
|
||||
assert(!screen->open);
|
||||
#endif
|
||||
if (screen->disconnect_started) {
|
||||
sc_disconnect_destroy(&screen->disconnect);
|
||||
}
|
||||
sc_texture_destroy(&screen->tex);
|
||||
av_frame_free(&screen->frame);
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
@ -645,6 +660,17 @@ sc_screen_destroy(struct sc_screen *screen) {
|
||||
SDL_DestroyWindow(screen->window);
|
||||
sc_fps_counter_destroy(&screen->fps_counter);
|
||||
sc_frame_buffer_destroy(&screen->fb);
|
||||
|
||||
SDL_Event event;
|
||||
int nevents = SDL_PeepEvents(&event, 1, SDL_GETEVENT,
|
||||
SC_EVENT_DISCONNECTED_ICON_LOADED,
|
||||
SC_EVENT_DISCONNECTED_ICON_LOADED);
|
||||
if (nevents == 1) {
|
||||
assert(event.type == SC_EVENT_DISCONNECTED_ICON_LOADED);
|
||||
// The event was posted, but not handled, the icon must be freed
|
||||
SDL_Surface *dangling_icon = event.user.data1;
|
||||
sc_icon_destroy(dangling_icon);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
@ -857,6 +883,27 @@ sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
content_size.height);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_disconnect_on_icon_loaded(struct sc_disconnect *d, SDL_Surface *icon,
|
||||
void *userdata) {
|
||||
(void) d;
|
||||
(void) userdata;
|
||||
|
||||
bool ok = sc_push_event_with_data(SC_EVENT_DISCONNECTED_ICON_LOADED, icon);
|
||||
if (!ok) {
|
||||
sc_icon_destroy(icon);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_disconnect_on_timeout(struct sc_disconnect *d, void *userdata) {
|
||||
(void) d;
|
||||
(void) userdata;
|
||||
|
||||
bool ok = sc_push_event(SC_EVENT_DISCONNECTED_TIMEOUT);
|
||||
(void) ok; // ignore failure
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
switch (event->type) {
|
||||
@ -903,6 +950,31 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return;
|
||||
case SC_EVENT_DEVICE_DISCONNECTED:
|
||||
assert(!screen->disconnected);
|
||||
screen->disconnected = true;
|
||||
if (!screen->window_shown) {
|
||||
// No window open
|
||||
return;
|
||||
}
|
||||
|
||||
sc_input_manager_handle_event(&screen->im, event);
|
||||
|
||||
sc_texture_reset(&screen->tex);
|
||||
sc_screen_render(screen, true);
|
||||
|
||||
sc_tick deadline = sc_tick_now() + SC_TICK_FROM_SEC(2);
|
||||
static const struct sc_disconnect_callbacks cbs = {
|
||||
.on_icon_loaded = sc_disconnect_on_icon_loaded,
|
||||
.on_timeout = sc_disconnect_on_timeout,
|
||||
};
|
||||
bool ok =
|
||||
sc_disconnect_start(&screen->disconnect, deadline, &cbs, NULL);
|
||||
if (ok) {
|
||||
screen->disconnect_started = true;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -915,6 +987,55 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
sc_input_manager_handle_event(&screen->im, event);
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_handle_disconnection(struct sc_screen *screen) {
|
||||
if (!screen->window_shown) {
|
||||
// No window open, quit immediately
|
||||
return;
|
||||
}
|
||||
|
||||
if (!screen->disconnect_started) {
|
||||
// If sc_disconnect_start() failed, quit immediately
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_WINDOW_EXPOSED:
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
case SC_EVENT_DISCONNECTED_ICON_LOADED: {
|
||||
SDL_Surface *icon_disconnected = event.user.data1;
|
||||
assert(icon_disconnected);
|
||||
|
||||
bool ok = sc_texture_set_from_surface(&screen->tex,
|
||||
icon_disconnected);
|
||||
if (ok) {
|
||||
screen->content_size.width = icon_disconnected->w;
|
||||
screen->content_size.height = icon_disconnected->h;
|
||||
sc_screen_render(screen, true);
|
||||
} else {
|
||||
// not fatal
|
||||
LOGE("Could not set disconnected icon");
|
||||
}
|
||||
|
||||
sc_icon_destroy(icon_disconnected);
|
||||
break;
|
||||
}
|
||||
case SC_EVENT_DISCONNECTED_TIMEOUT:
|
||||
LOGD("Closing after device disconnection");
|
||||
return;
|
||||
case SDL_EVENT_QUIT:
|
||||
LOGD("User requested to quit");
|
||||
sc_screen_interrupt_disconnect(screen);
|
||||
return;
|
||||
default:
|
||||
sc_input_manager_handle_event(&screen->im, &event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct sc_point
|
||||
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
|
||||
@ -12,6 +12,7 @@
|
||||
|
||||
#include "controller.h"
|
||||
#include "coords.h"
|
||||
#include "disconnect.h"
|
||||
#include "fps_counter.h"
|
||||
#include "frame_buffer.h"
|
||||
#include "input_manager.h"
|
||||
@ -76,6 +77,10 @@ struct sc_screen {
|
||||
|
||||
bool paused;
|
||||
AVFrame *resume_frame;
|
||||
|
||||
bool disconnected;
|
||||
bool disconnect_started;
|
||||
struct sc_disconnect disconnect;
|
||||
};
|
||||
|
||||
struct sc_screen_params {
|
||||
@ -115,7 +120,7 @@ bool
|
||||
sc_screen_init(struct sc_screen *screen, const struct sc_screen_params *params);
|
||||
|
||||
// request to interrupt any inner thread
|
||||
// must be called before screen_join()
|
||||
// must be called before sc_screen_join()
|
||||
void
|
||||
sc_screen_interrupt(struct sc_screen *screen);
|
||||
|
||||
@ -159,6 +164,10 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused);
|
||||
void
|
||||
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
|
||||
|
||||
// run the event loop once the device is disconnected
|
||||
void
|
||||
sc_screen_handle_disconnection(struct sc_screen *screen);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
struct sc_point
|
||||
|
||||
@ -31,7 +31,7 @@ sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) {
|
||||
(void) usb;
|
||||
(void) userdata;
|
||||
|
||||
sc_push_event(SC_EVENT_USB_DEVICE_DISCONNECTED);
|
||||
sc_push_event(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
}
|
||||
|
||||
static enum scrcpy_exit_code
|
||||
@ -39,8 +39,9 @@ event_loop(struct scrcpy_otg *s) {
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SC_EVENT_USB_DEVICE_DISCONNECTED:
|
||||
case SC_EVENT_DEVICE_DISCONNECTED:
|
||||
LOGW("Device disconnected");
|
||||
sc_screen_handle_event(&s->screen, &event);
|
||||
return SCRCPY_EXIT_DISCONNECTED;
|
||||
case SC_EVENT_AOA_OPEN_ERROR:
|
||||
LOGE("AOA open error");
|
||||
@ -96,6 +97,7 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
bool aoa_started = false;
|
||||
bool aoa_initialized = false;
|
||||
bool screen_initialized = false;
|
||||
bool disconnected = false;
|
||||
|
||||
#ifdef _WIN32
|
||||
// On Windows, only one process could open a USB device
|
||||
@ -221,7 +223,7 @@ scrcpy_otg(struct scrcpy_options *options) {
|
||||
usb_device_initialized = false;
|
||||
|
||||
ret = event_loop(s);
|
||||
LOGD("quit...");
|
||||
disconnected = ret == SCRCPY_EXIT_DISCONNECTED;
|
||||
|
||||
end:
|
||||
if (aoa_started) {
|
||||
@ -231,6 +233,14 @@ end:
|
||||
|
||||
if (screen_initialized) {
|
||||
sc_screen_interrupt(&s->screen);
|
||||
|
||||
if (disconnected) {
|
||||
sc_screen_handle_disconnection(&s->screen);
|
||||
}
|
||||
LOGD("Quit...");
|
||||
|
||||
// Close the window immediately
|
||||
sc_screen_hide_window(&s->screen);
|
||||
}
|
||||
|
||||
if (mp) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user